The ATSC 3.0 standard (also called NextGenTV) includes the ability to send 4K signal over the air, and theoretically can handle 8K resolution as well. Oddly enough, the best bet for traditional TV providers might be over the air broadcasts. With relatively few channels offering 4K content, and some common set top boxes not even equipped to handle 4k resolution, these legacy players might not be the place to look for leadership in 8K support. Most 4K support winds up being streaming through common services like Netflix. But there's not much to speak of – DirectTV has a few dedicated 4K channels, while Dish and Comcast mostly offer 4K only for On Demand movies. The future of 8K: Cable, satellite and broadcastĭespite the growth of streaming, cable and satellite is still a major distribution channel for content, particularly at higher resolutions. Black Friday TV deals: great early sales.(For a broader discussion of the topic, check out 8K TVs: What can you actually watch in 8K?) Tobal No.1 and Ehrgeiz), Nintendo 64, (e.g.A quick rundown of the state of 8K content highlights the dearth of content using the higher resolution. Video Graphics Array: MCGA (in monochome), Nintendo 3DS lower screen HiRes, GameCube, Sun-1 color, PlayStation (e.g. Soulcalibur, Tekken 3, Tekken Tag Tournament) (interlaced)Ītari ST mono, Amiga OCS NTSC Hires interlaced Namco System 12 arcade system board (e.g. Teletext and Viewdata 40×25 character screens (PAL interlaced) NHD, used by Nokia 5800, Nokia 5530, Nokia X6, Nokia N97, Nokia N8 Nokia Series 90 smartphones ( 7700, 7710)Įnhanced Graphics Adapter, Apple Macintosh Macintosh LC (12")/ Color Classic (also selectable in many PC shooters) Nintendo 3DS (upper screen in 3D mode: 2× 400 × 240, one for each eye) Palm Tungsten T3, Apple iPhone, HTC Dream, Palm (PDA) HiRES+Īcorn BBC 80 column modes, Amiga OCS PAL Hires Nokia Series 60 smartphones ( E60, E70, N80, N90) Sony PlayStation Portable, Zune HD, Neo Geo X Teletext and Viewdata 40×25 character screens (PAL non-interlaced)Ītari ST 4 color, ATM, CGA mono, Amiga OCS NTSC Hires, Apple IIGS HiRes, Nokia Series 80 smartphones, Amstrad CPC 2-color Quarter SVGA: Super Nintendo Entertainment System Selectable in some PC shooters Variant used commonly for portable DVD players, digital photo frames, GPS receivers and devices such as the Kenwood DNX-5120 and Glospace SGK-70 often marketed as "16:9" Wide QVGA: Common on Windows Mobile 6 handsets, Nintendo 3DS (upper screen in 2D mode), Playdate (console)Īpple IIe Double Hires (1 bit per pixel) Quarter VGA: Apple iPod Nano 3G, Nintendo Entertainment System HiRes, Super Nintendo Entertainment System, PlayStation, Nintendo 64, GameCube, Nintendo DS (each screen), Nintendo 3DS (lower screen)Īcorn BBC 40 column modes, Amiga OCS PAL LowresĬapcom CP System (CPS, CPS2, CPS3) arcade system boards Rockman Complete Works)ĬGA 4-color, ATM 16 color, Atari ST 16 color, Nintendo 64 LoRes, Commodore 64, Nintendo Game Boy Advance, HiRes VIC-II Hires, Amiga OCS NTSC Lowres, Apple IIGS LoRes, MCGA, Amstrad CPC 4-color Nintendo Entertainment System, Super Nintendo Entertainment System, Sega Mega Drive TI-99/4A) and 2, ZX Spectrum, MSX, Sega Master System, Nintendo DS (each screen) Older Java MIDP devices like Sony Ericsson K600 Nokia Series 60 smartphones ( Nokia 7650, plus First and Second Edition models only) VIC-II multicolor, IBM PCjr 16-color, Amstrad CPC 16-color Nintendo Game Boy (GB), Game Boy Color (GBC) Sega Game Gear (GG)Īpple II HiRes (6 color) and Apple IIe Double HiRes (16 color), grouping subpixels Quarter Quarter VGA: Nintendo Game Boy Advance LoRes Samsung feature phones, e.g., Samsung SGH-S150G PICO-8 and other feature phones such as MobiWire Nakai Sony SmartWatch, Sifteo cubes, early color screen phones (square display), PICO-8 Sony Ericsson T68i, T300, T310 and other early colour and black&white screen phones Nokia 3210 and many other early Nokia Phonesįirst graphing calculators: Casio fx-7000G, TI-81 Display aspect ratio (DAR) The combination (which occurs by multiplication) of both the pixel aspect ratio and storage aspect ratio giving the aspect ratio as experienced by the viewer. Storage aspect ratio (SAR) The horizontal to vertical ratio of solely the number of pixels in each direction. Pixel aspect ratio (PAR) The horizontal to vertical ratio of each pixel. For a list of resolution standards in computer monitors, see Graphics display resolution.
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